Modular Turret C++ Plugin  Version 3
Turret C++ Unreal engine 4 plugin
UMortarTurret Class Reference
+ Inheritance diagram for UMortarTurret:
+ Collaboration diagram for UMortarTurret:

Public Member Functions

void Azimuth (const FVector &RotateDirection)
 
void SetMaxDegreesPerSecondSpeed (const float &Speed)
 

Private Attributes

float MaxDegreesPerSecond = 120.f
 

Detailed Description

This is the Middle Part of the Mortar On which the Barrel will be attached. This allows movement in Horizontal direction

Member Function Documentation

◆ Azimuth()

void UMortarTurret::Azimuth ( const FVector &  RotateDirection)

Rotates The Turrets Based on the Direction

Parameters
[in]RotateDirectionFVector Telling Which way to look.We will only apply Yaw
Azimuth/Elevation Image

◆ SetMaxDegreesPerSecondSpeed()

void UMortarTurret::SetMaxDegreesPerSecondSpeed ( const float &  Speed)

Sets MaximumRotation Degree Speed at which the turret can rotate

Parameters
[in]SpeedMaximum Speed of rotation

Member Data Documentation

◆ MaxDegreesPerSecond

float UMortarTurret::MaxDegreesPerSecond = 120.f
private

Maximum rotation speed of turret. Exposed in Editor


The documentation for this class was generated from the following file: