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Modular Turret C++ Plugin
Version 3
Turret C++ Unreal engine 4 plugin
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Inheritance diagram for UMortarTurret:
Collaboration diagram for UMortarTurret:Public Member Functions | |
| void | Azimuth (const FVector &RotateDirection) |
| void | SetMaxDegreesPerSecondSpeed (const float &Speed) |
Private Attributes | |
| float | MaxDegreesPerSecond = 120.f |
This is the Middle Part of the Mortar On which the Barrel will be attached. This allows movement in Horizontal direction
| void UMortarTurret::Azimuth | ( | const FVector & | RotateDirection | ) |
Rotates The Turrets Based on the Direction
| [in] | RotateDirection | FVector Telling Which way to look.We will only apply Yaw
Azimuth/Elevation Image |
| void UMortarTurret::SetMaxDegreesPerSecondSpeed | ( | const float & | Speed | ) |
Sets MaximumRotation Degree Speed at which the turret can rotate
| [in] | Speed | Maximum Speed of rotation |
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private |
Maximum rotation speed of turret. Exposed in Editor