Modular Turret C++ Plugin
Version 3
Turret C++ Unreal engine 4 plugin
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This is the complete list of members for UMortarResourceManager, including all inherited members.
AddToPool(class AActor *ActorToAdd, TSubclassOf< AActor > SubClass) | UMortarResourceManager | |
ArrayProtectorMutex | UMortarResourceManager | private |
Initialize(FSubsystemCollectionBase &Collection) | UMortarResourceManager | privatevirtual |
InitializeResourceManagement() | UMortarResourceManager | |
MaxOneTimeDelete | UMortarResourceManager | private |
PerResourceCount | UMortarResourceManager | private |
RemoveFromPool(class AActor *ActorToRemove, TSubclassOf< AActor > SubClass) | UMortarResourceManager | |
ResourcePool | UMortarResourceManager | private |
SetResourceCount(const TMap< TSubclassOf< class AActor >, int32 > &ResourceCount) | UMortarResourceManager | private |
ShouldCreateSubsystem(UObject *Outer) const | UMortarResourceManager | inlineprivatevirtual |