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Modular Turret C++ Plugin
Version 3
Turret C++ Unreal engine 4 plugin
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This is the complete list of members for UMortarResourceManager, including all inherited members.
| AddToPool(class AActor *ActorToAdd, TSubclassOf< AActor > SubClass) | UMortarResourceManager | |
| ArrayProtectorMutex | UMortarResourceManager | private |
| Initialize(FSubsystemCollectionBase &Collection) | UMortarResourceManager | privatevirtual |
| InitializeResourceManagement() | UMortarResourceManager | |
| MaxOneTimeDelete | UMortarResourceManager | private |
| PerResourceCount | UMortarResourceManager | private |
| RemoveFromPool(class AActor *ActorToRemove, TSubclassOf< AActor > SubClass) | UMortarResourceManager | |
| ResourcePool | UMortarResourceManager | private |
| SetResourceCount(const TMap< TSubclassOf< class AActor >, int32 > &ResourceCount) | UMortarResourceManager | private |
| ShouldCreateSubsystem(UObject *Outer) const | UMortarResourceManager | inlineprivatevirtual |