Modular Turret C++ Plugin  Version 3
Turret C++ Unreal engine 4 plugin
UMortarAimingComponent Member List

This is the complete list of members for UMortarAimingComponent, including all inherited members.

AimAt(const FVector &AimLocation)UMortarAimingComponent
BarrelUMortarAimingComponentprotected
bCanShootUMortarAimingComponentprivate
BeginPlay() overrideUMortarAimingComponentprotectedvirtual
bUnlimitedAmmoUMortarAimingComponentprivate
CurrentAimDirectionUMortarAimingComponentprivate
CurrentFiringStateUMortarAimingComponentprivate
DefaultAimLocationUMortarAimingComponentprivate
Fire()UMortarAimingComponent
FireSoundUMortarAimingComponentprotected
FiringLeftUMortarAimingComponentprivate
GetCurrentState() constUMortarAimingComponent
GetFiringCount() constUMortarAimingComponent
GetReloadTimeInSeconds() constUMortarAimingComponent
GetShotsSpreadDegree() constUMortarAimingComponent
GetValidSubSystem()UMortarAimingComponentprivate
HasUnlimitedAmmo() constUMortarAimingComponent
InitializeAiming(class UMortarTurret *TurretToSet, UMortarBarrel *BarrelToSet)UMortarAimingComponent
IsBarrelMoving()UMortarAimingComponent
LastFireTimeUMortarAimingComponentprivate
MoveBarrelTowards(const FVector &AimDirection)UMortarAimingComponentprivate
OnFireEventUMortarAimingComponent
OriginalFiringLeftUMortarAimingComponentprivate
OriginalReloadTimeInSecondsUMortarAimingComponentprivate
ProjectileDestoryed(AActor *DestroyedActor)UMortarAimingComponentprivate
ProjectileSpawnSocketsUMortarAimingComponentprotected
ReloadTimeInSecondsUMortarAimingComponentprivate
ResetFiring()UMortarAimingComponent
SetBarrelState()UMortarAimingComponentprivate
SetFiringLeft(const int32 &FiringLeft)UMortarAimingComponent
SetIdle()UMortarAimingComponent
SetProjectile(const TMap< FName, TSubclassOf< class AActor >> &ProjectileToSet)UMortarAimingComponentvirtual
SetReloadTimeInSeconds(const float &ReloadTime)UMortarAimingComponent
SetShotsSpreadDegree(const float &ShotsSpread)UMortarAimingComponent
ShotsSpreadDegreeUMortarAimingComponentprivate
TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) overrideUMortarAimingComponentprotectedvirtual
TurretUMortarAimingComponentprotected
UMortarAimingComponent()UMortarAimingComponent
VectorThresholdComparisionUMortarAimingComponentprivate