Modular Turret C++ Plugin
Version 3
Turret C++ Unreal engine 4 plugin
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Modular Turret C++ Plugin
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Welcome To Mortar C++ Plugin Project for Unreal Engine 4 @image{inline} html ue4.png
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AMortar
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AMortarAIController
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AMortarMineProjectile
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AMortarProjectile
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FMortarSortByDistance
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FMortarTeamProperties
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UMortarActorsObject
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UMortarAIBaseTaskNode
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UMortarAimingComponent
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UMortarBarrel
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UMortarHealthComponent
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UMortarResourceManager
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UMortarShootingTask
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UMortarTeamComponent
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UMortarTurret
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UMortarAimingComponent Member List
This is the complete list of members for
UMortarAimingComponent
, including all inherited members.
AimAt
(const FVector &AimLocation)
UMortarAimingComponent
Barrel
UMortarAimingComponent
protected
bCanShoot
UMortarAimingComponent
private
BeginPlay
() override
UMortarAimingComponent
protected
virtual
bUnlimitedAmmo
UMortarAimingComponent
private
CurrentAimDirection
UMortarAimingComponent
private
CurrentFiringState
UMortarAimingComponent
private
DefaultAimLocation
UMortarAimingComponent
private
Fire
()
UMortarAimingComponent
FireSound
UMortarAimingComponent
protected
FiringLeft
UMortarAimingComponent
private
GetCurrentState
() const
UMortarAimingComponent
GetFiringCount
() const
UMortarAimingComponent
GetReloadTimeInSeconds
() const
UMortarAimingComponent
GetShotsSpreadDegree
() const
UMortarAimingComponent
GetValidSubSystem
()
UMortarAimingComponent
private
HasUnlimitedAmmo
() const
UMortarAimingComponent
InitializeAiming
(class UMortarTurret *TurretToSet, UMortarBarrel *BarrelToSet)
UMortarAimingComponent
IsBarrelMoving
()
UMortarAimingComponent
LastFireTime
UMortarAimingComponent
private
MoveBarrelTowards
(const FVector &AimDirection)
UMortarAimingComponent
private
OnFireEvent
UMortarAimingComponent
OriginalFiringLeft
UMortarAimingComponent
private
OriginalReloadTimeInSeconds
UMortarAimingComponent
private
ProjectileDestoryed
(AActor *DestroyedActor)
UMortarAimingComponent
private
ProjectileSpawnSockets
UMortarAimingComponent
protected
ReloadTimeInSeconds
UMortarAimingComponent
private
ResetFiring
()
UMortarAimingComponent
SetBarrelState
()
UMortarAimingComponent
private
SetFiringLeft
(const int32 &FiringLeft)
UMortarAimingComponent
SetIdle
()
UMortarAimingComponent
SetProjectile
(const TMap< FName, TSubclassOf< class AActor >> &ProjectileToSet)
UMortarAimingComponent
virtual
SetReloadTimeInSeconds
(const float &ReloadTime)
UMortarAimingComponent
SetShotsSpreadDegree
(const float &ShotsSpread)
UMortarAimingComponent
ShotsSpreadDegree
UMortarAimingComponent
private
TickComponent
(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override
UMortarAimingComponent
protected
virtual
Turret
UMortarAimingComponent
protected
UMortarAimingComponent
()
UMortarAimingComponent
VectorThresholdComparision
UMortarAimingComponent
private
Generated on Sat Apr 17 2021 10:46:07 for Modular Turret C++ Plugin by
Final Rockstar
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. All rights reserved.